Worked primarily on Sniper Elite 4 while working here as a environment artist. I was the environment artist on the multiplayer map Riviera working with a number of designers throughout the process. After Sniper Elite 4 was finished I worked on Rogue Trooper Redux for a short time before moving onto Strange Brigade for considerable amount of time.
Working as a 3D artist (environment, assets and characters creating a number of gambling games). I currently model, uv, texture, rig, animate and render every asset/ character I create and then convert the 3d animation into a workable spritesheet to work within online gambling games.
Short term work placement to gain some industry experience. Working as a 3D artist creating various assets and vehicles for the game 'Switch Galaxy Ultra'.
I was a First party QA tester at sony working on a variety of games some examples of titles I tested are Beyond: Two souls, Killzone Shadowfall, Killzone, Mercenary's, Teraway, GT6, Resogun, The last of us DLC, Invisamals and Drive club.