Daniel Hull
Daniel Hull
Advanced Senior Environment Artist - Rocksteady Studios
London, United Kingdom

Hello Im Danny, I am currently working as a Advanced Senior Environment Artist at Rocksteady Studios.

Skills

3D ModelingTexturingTexture Baking3D AnimationDigital SculptingGame DevelopmentUV Mapping

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
UVLayout
UVLayout
Unreal Engine
Unreal Engine
CRYENGINE
CRYENGINE
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
RizomUV
RizomUV
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
keyshot
keyshot

Productions

    • Video Game
      Suicide Squad: Kill the Justice League
    • Year
      2024
    • Role
      Advanced Senior Environment Artist
    • Company
      RockSteady Ltd
    • Video Game
      Strange Brigade
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Rebellion
    • Video Game
      Rogue Trooper Redux
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Rebellion
    • Video Game
      Sniper Elite 4
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Rebellion
    • Video Game
      switch galaxy ultra
    • Year
      2014
    • Role
      3D Artist
    • Company
      Atomicon

Experience

  • Advanced Senior Environment Artist at Rocksteady Studios
    London
    August 2017 - Present

  • Environment artist at Rebellion
    Liverpool, United Kingdom
    January 2016 - July 2017

    Worked primarily on Sniper Elite 4 while working here as a environment artist. I was the environment artist on the multiplayer map Riviera working with a number of designers throughout the process. After Sniper Elite 4 was finished I worked on Rogue Trooper Redux for a short time before moving onto Strange Brigade for considerable amount of time.

  • 3D Artist at Stanley Bet International
    Liverpool, United Kingdom
    January 2014 - December 2015

    Working as a 3D artist (environment, assets and characters creating a number of gambling games). I currently model, uv, texture, rig, animate and render every asset/ character I create and then convert the 3d animation into a workable spritesheet to work within online gambling games.

  • 3D artist at Atomicom
    liverpool, United Kingdom
    January 2014 - January 2014

    Short term work placement to gain some industry experience. Working as a 3D artist creating various assets and vehicles for the game 'Switch Galaxy Ultra'.

  • QA tester at Sony Computer Entertainment
    LIverpool, United Kingdom
    August 2013 - December 2013

    I was a First party QA tester at sony working on a variety of games some examples of titles I tested are Beyond: Two souls, Killzone Shadowfall, Killzone, Mercenary's, Teraway, GT6, Resogun, The last of us DLC, Invisamals and Drive club.

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