Hello Im Danny, i am a game artist with a degree in game art from LJMU . I have a background in traditional art, graphics design and web design. Im am a dedicated and disciplined artist who spends the majority of my spare time 3d modelling and working on my art to further improve my skills. I have a passion for what I do and enjoy every minute of my work. I am currently working as a Environment Artist at Rocksteady Studios
Worked primarily on Sniper Elite 4 while working here as a environment artist. I was the environment artist on the multiplayer map Riviera working with a number of designers throughout the process. After Sniper Elite 4 was finished I worked on Rogue Trooper Redux for a short time before moving onto Strange Brigade for considerable amount of time.
Working as a 3D artist (environment, assets and characters creating a number of gambling games). I currently model, uv, texture, rig, animate and render every asset/ character I create and then convert the 3d animation into a workable spritesheet to work within online gambling games.
Short term work placement to gain some industry experience. Working as a 3D artist creating various assets and vehicles for the game 'Switch Galaxy Ultra'.
I was a First party QA tester at sony working on a variety of games some examples of titles I tested are Beyond: Two souls, Killzone Shadowfall, Killzone, Mercenary's, Teraway, GT6, Resogun, The last of us DLC, Invisamals and Drive club.